38 cards found.

Aether Charge

Enchantment {4}{R} (5)

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.
"Is it just me, or does that meteor have teeth?"

Illus. Mark Brill


Color Identity: R,Red
Printings:
Onslaught (Uncommon)

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Agonizing Demise

Instant {3}{B} (4)

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.

Illus. Mark Brill


Color Identity: B,Red,Black
Printings:
Invasion (Common)

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Arcane Teachings

Enchantment Aura   {2}{R} (3)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{t}: This creature deals 1 damage to any target."



Color Identity: R,Red
Printings:
Tenth Edition (Uncommon)
Tenth Edition (Uncommon)

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Archery Training

Enchantment Aura   {W} (1)

Enchant creature
At the beginning of your upkeep, you may put an arrow counter on Archery Training.
Enchanted creature has "{t}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Illus. Mark Brill


Color Identity: W,White
Printings:
Urza's Destiny (Uncommon)

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Battle of Wits

Enchantment {3}{U}{U} (5)

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
There is no loftier ambition than the pursuit of knowledge.

Illus. Jason Chan


Color Identity: U,Blue
Printings:
Magic 2013 (Rare)

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Burst of Energy

Instant {W} (1)

Untap target permanent.
"I stand ready to die for our world. Who will stand with me?"
—Radiant, archangel

Illus. Mark Brill


Color Identity: W,White
Printings:
Urza's Legacy (Common)

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Callous Giant

Creature Giant   4 / 4   {4}{R}{R} (6)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.
"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."

Illus. Mark Brill


Color Identity: R,Red
Printings:
Invasion (Rare)

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Chance Encounter

Enchantment {2}{R}{R} (4)

Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
The more unlikely the victory, the more memorable the success.

Illus. Mark Brill


Color Identity: R,Red
Printings:
Odyssey (Rare)

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Deadapult

Enchantment {2}{R} (3)

{R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
"Nothing ruins your day like a blazing zombie."
—Tahngarth

Illus. Mark Brill


Color Identity: R,Red
Printings:
Planeshift (Rare)

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Doomed Necromancer

Creature Human Cleric Mercenary   2 / 2   {2}{B} (3)

{B}, {t}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
"His sacrifice shall not be forgotten. Now toss his body over there with the others."
—Phage the Untouchable

Illus. Mark Brill


Color Identity: B,Black

Empty the Warrens

Sorcery {3}{R} (4)

Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
—Sarpadian Empires, vol. IV

Illus. Mark Brill


Color Identity: R,Red
Printings:
Time Spiral (Common)

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Flameshot

Sorcery {3}{R} (4)

You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Illus. Mark Brill


Color Identity: R,Red
Printings:
Mystery Booster (Uncommon)

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Fleetfoot Panther

Creature Cat   3 / 4   {1}{G}{W} (3)

Flash
When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

Illus. Mark Brill


Color Identity: G,W,Green,White
Printings:
Planeshift (Uncommon)

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Forbidding Watchtower

Land (0)

Forbidding Watchtower enters the battlefield tapped.
{t}: Add {W}.
{1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.



Color Identity: White

Frantic Purification

Instant {2}{W} (3)

Destroy target enchantment.
Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
By definition, madness ends in one of two ways: clarity . . . or death.

Illus. Mark Brill


Color Identity: W,White
Printings:
Torment (Common)

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Hunting Grounds

Enchantment {G}{W} (2)

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
In the heavy hush of Krosa, drawing on mana is like ringing a dinner bell.

Illus. Mark Brill


Color Identity: G,W,Green,White
Printings:
Judgment (Rare)

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Impatience

Enchantment {2}{R} (3)

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
"I'm going to count to three. Three."



Color Identity: R,Red
Printings:
Seventh Edition (Rare)

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Juntu Stakes

Artifact {2} (2)

Creatures with power 1 or less don't untap during their controllers' untap steps.
"Those who can't survive are of no consequence."
—Tsabo Tavoc

Illus. Mark Brill


Color Identity:
Printings:
Invasion (Rare)

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Militant Monk

Creature Human Monk Cleric   2 / 1   {1}{W}{W} (3)

Vigilance
{t}: Prevent the next 1 damage that would be dealt to any target this turn.

Illus. Mark Brill


Color Identity: W,White
Printings:
Torment (Common)

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Mine Layer

Creature Dwarf   1 / 1   {3}{R} (4)

{1}{R}, {t}: Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When Mine Layer leaves the battlefield, remove all mine counters from all lands.

Illus. Mark Brill


Color Identity: R,Red
Printings:
Odyssey (Rare)

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Formats:

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Bummer

38 cards found.